AI plugin now with NavMesh pathfinding

Hi,

I’me very interested by this development, and curious to see the steering behaviors.

I’ve implemented myself a A* (unused) , steering behaviors, finite state machine, and flow fields for my RTS game engine project (Watch the videos to see them in action).

Feel free to ask if you think one of these algorithms may help. Note that my code is JME independant (but all java).

Ben