[devlog] Bullet SoftBody in JME3.1

It’s has been a long time without updates. Don’t worry i am still working on this as fast i can.
In the past 3 month the mains changes are :

  • fix the update of the mesh’s normals,
  • added a lot of comments and some refactor (took me a huge amout of time lol),
  • SoftBodyControl update the position of the spatial and the mesh vertice are in a local space,
  • fix creating Parallel soft bulletAppState (but do not work better),
  • added support for textured mesh (yes this was an issue).

finally i will try to make as soon as possible a nice video showing all the progress i made so far.
Stay tuned.

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