jMonkeyEngine Prototype Assets

Basicaly, you will have as many sub meshes as geometries in your modeling tool. I don’t know how to specify a name for the submeshes, it depends on the tool you use.

At worst, you only have to find it manually. In jmonkey, the model will be created as a Node, with each submesh as a child Geometry. Just try until you find the one you’re looking for, and record the index.

The result here

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