Contribution Depot


Support for geometry and tesselation shaders (diff) ( 2 3 4 5 ) (91)
BulletHoleManager : a small way (not perfect) to deal with bullet hole (4)
Improving Blender -> Jme Workflow (12)
Blender port of Ryzom open source art (8)
ShaderBlow Project ( 2 ) (24)
Depth only SSAO (4)
Rolling The Monkey - example [merged] (4)
Humanoid control (1)
Jpony Input Module (1)
Mini contribution to Quaternion (5)
Projective Texture Mapping ( 2 3 4 5 ) (80)
Shader Node system improvements (15)
Masked Lighting Material (2)
Offscreen rendering helper classes (3)
Ability to change image format for FilterPostProcessor (4)
Iteration over List performance improvement ( 2 ) (30)
Refactoring SpiderMonkey ( 2 ) (34)
[Contribution] Ogre importer: Load physics bodies from blender ( 2 ) (22)
MacAppStoreBundler, a java console app to prepare and pack apps for MacAppStore (1)
JME3 Water Effect on arbitrary shapes (polygons) / DIY version :D ( 2 ) (22)
Is anyone interested in a double-based scene graph appstate? (10)
Enabling and specifying scissoring via RenderState (19)
Javadoc encoding (4)
PointSprite Particle Shader Bug (3)
Is anyone interested in a JME scheduler? (8)
NiftyAppState Contribution (14)
Fixed BetterCharacterControl "flickering" when not moving (9)
Fixed a possible bug in TextureAtlas.java (2)
Constraints for constraints (12)
Bullet : simple 6DOF lock (Z axis lock) (1)