Development


Topic Replies Activity
jBullet almost 9 years outdated 31 March 9, 2019
How to custom gltf extentions? 16 March 6, 2019
Concerns regarding how MSAA depth is resolved 5 February 20, 2019
Augmented Reality jme on your Pc (or whateva, webcam background anyway) 2 January 18, 2015
setLocation(x, y) //left, top 8 January 22, 2019
Bootmonkey - bootstrap your JME project 26 January 4, 2019
SDK: New Behavior Tree Editor 3 December 25, 2018
jMonkeyEngine3 material system - full explanation! 16 November 21, 2018
Monkanim ... v2? 26 October 29, 2018
AWT / Swing rendering with LWGJL 3.1.X 9 October 6, 2018
Animation retargeting, mocap BVH 18 September 21, 2018
Profiling CPU and GPU time 37 September 10, 2018
Suggestion for renaming addLocal() , add(), multLocal() and mult() functions 35 August 27, 2018
Changes since 2014 9 August 22, 2018
Are there plans for extra VR support beyond Occulus Rift? 13 August 10, 2018
How to do getVertices() for Blender model? 7 August 8, 2018
Illegal reflective access by com.jme3.util.ReflectionAllocator 13 August 3, 2018
RGB Tint/Texture Mask 3 August 3, 2018
OpenGL version ? Problem? 7 August 1, 2018
[devlog] Bullet SoftBody in JME3.1 65 July 27, 2018
Image based height map for dynamic heights 5 July 26, 2018
EventSystem in jMonkey 7 July 23, 2018
InputManager Discussion 3 July 9, 2018
Problem with Multi-ArrayList 7 June 24, 2018
Buffer Objects in jME 54 June 18, 2018
Thoughts on Shader Nodes 24 June 11, 2018
JOGL Support (JOGL2 that is) 338 June 6, 2018
PBR, Materials and TechniqueDefLogic and shader variables 26 May 3, 2018
Light probes change 14 April 25, 2018
Suggestion to the predefined materials and shaders 49 March 5, 2018