Development


Topic Replies Activity
AWT / Swing rendering with LWGJL 3.1.X 9 October 6, 2018
Animation retargeting, mocap BVH 18 September 21, 2018
Profiling CPU and GPU time 37 September 10, 2018
Suggestion for renaming addLocal() , add(), multLocal() and mult() functions 35 August 27, 2018
Changes since 2014 9 August 22, 2018
Are there plans for extra VR support beyond Occulus Rift? 13 August 10, 2018
How to do getVertices() for Blender model? 7 August 8, 2018
Illegal reflective access by com.jme3.util.ReflectionAllocator 13 August 3, 2018
RGB Tint/Texture Mask 3 August 3, 2018
OpenGL version ? Problem? 7 August 1, 2018
[devlog] Bullet SoftBody in JME3.1 65 July 27, 2018
Image based height map for dynamic heights 5 July 26, 2018
EventSystem in jMonkey 7 July 23, 2018
InputManager Discussion 3 July 9, 2018
Problem with Multi-ArrayList 7 June 24, 2018
Buffer Objects in jME 54 June 18, 2018
Thoughts on Shader Nodes 24 June 11, 2018
JOGL Support (JOGL2 that is) 338 June 6, 2018
Change Color of terrain based on the height of each vertex 12 June 4, 2018
JME GLTF Support 96 May 20, 2018
PBR, Materials and TechniqueDefLogic and shader variables 26 May 3, 2018
Light probes change 14 April 25, 2018
Suggestion to the predefined materials and shaders 49 March 5, 2018
When will there be a major update? 36 March 1, 2018
Dependant Pull Requests 4 March 1, 2018
AssetManager Discussion 4 February 28, 2018
Distance Field Fonts for jme3 51 February 20, 2018
Implementing value mappings for shader nodes 6 February 15, 2018
AssetPack Browser Down? 35 February 5, 2018
Should KeyInput+KeyNames be deprecated in favor to an enum? 13 February 1, 2018