Troubleshooting   effects

About the effects category (1)
How to made particles create particles? (1)
Tiny Space Debris (14)
[Solved] Can I send more information to a Post-Processor Filters (17)
Using fog filter (3)
Custom filter input texture black (4)
Rotating a Particle Emitter (3)
[SOLVED] Particle emitter possible bug ( 2 ) (21)
[SOLVED] Particle Emitter freeze (6)
Tilt Shift? (2)
How to color terrain by height? (8)
[SOLVED] Particles from a model's shape (5)
Shader node "duplicate variable name" (8)
CartoonEdgeFilter detects edges of meshes without normals (1)
Shadow filter, anti-aliasing, and assertions (16)
[SOLVED] How to make a fireball in jME3.1 ( 2 ) (33)
[SOLVED] Particle Emitters like fire and smoke not scaled with its parent (3)
Using DepthOfFieldFilter to only blur certain nodes (7)
Particle gravity doesn't rotate with parent node (16)
Creating a "glowing" sphere ( 2 3 ) (54)
How to make Lighting Materials Transparent (14)
Soft particle effect for a cloud layer (2)
Inconsistent speed across MotionPath when using varying length Waypoints (5)
Saving an image with alpha channel (15)
SimArboreal LeafLighting not working properly with custom models (10)
Shadows always drawn last? (4)
[Solved] Strange behavior of SimpleWater filter when cam frustum is changed (1)
What's the highest version of GLSL that JME supports? (a.k.a How to backport a shader) (17)
How can I make my particle effects look less.... Blocky? ( 2 3 ) (41)
Bug: point-sprite particles in GUI (10)