Troubleshooting   graphics


Topic Replies Activity
About the graphics category 1 January 12, 2015
[SOLVED] Broken transparency/shadows for glTf PBR Model 9 April 7, 2020
Alpha problems 13 April 5, 2020
[SOLVED] Question about geometry instancing 38 March 30, 2020
Crash in GLRenderer: Index 18 out of bounds for length 16 27 March 29, 2020
JME3.3 resizable does not work? 7 March 22, 2020
I Scale model 100f, cam.setFrustumFar(100000);but part of model can see in the scene! 10 March 21, 2020
My texture is break! 7 March 14, 2020
[RESOLVED] Tiles and Artifacts on Boundaries 44 March 6, 2020
[SOLVED] Why is my SimpleWaterProcessor water opaque? 10 February 29, 2020
3D Texture support 26 February 26, 2020
IllegalStateException: Framebuffer has erronous attachment 15 February 24, 2020
[SOLVED] Blender 2.82 12 February 20, 2020
[SOLVED] Project a PNG on a mesh 45 February 14, 2020
OSX opengl version detection 3 February 8, 2020
Terrain and position on one tile 2 February 6, 2020
Graphic issue with showing Cubes on Grid 46 January 31, 2020
[SOLVED] Simarboreal PBR Shaders & shadow issue 18 January 31, 2020
Attaching a Texture3D object to a FrameBuffer 17 January 30, 2020
[SOLVED] PBRLighting has two PostShadow Techniques? 18 January 28, 2020
PBR Lighting with Texture arrays 23 January 18, 2020
What is the best way to optimize character armor/cosmetics? 10 January 16, 2020
UV Coordinates problem 7 January 11, 2020
[Solved] How to get only the world scale in a Shader 30 January 9, 2020
Render transparent geometries without FilterPostProcessor affecting them 5 January 3, 2020
[SOLVED] How to use Lighting.j3md on a Box? 8 December 14, 2019
Create buffer on GPU 9 December 6, 2019
FXAA filter removes transparency 1 December 5, 2019
Light from different directions 4 September 18, 2019
Programmable Shadows? 5 September 10, 2019