Point-light shadows with setRadius()
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6
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431
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March 15, 2022
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Renderer Exception in TerrainLighting.frag
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4
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418
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March 8, 2022
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[SOLVED] Increasing spatial brightness
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8
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561
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March 2, 2022
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How does jMonkeyEngine do Geometry Instancing?
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75
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5500
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February 28, 2022
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[SOLVED] Help with spiral timer shader
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7
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791
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February 19, 2022
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MorphTrack use shadow error
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2
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356
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January 21, 2022
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[SOLVED] setting RenderState.BlendMode.Off on ParticleEmitter
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16
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713
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January 20, 2022
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Switching to LWJGL 3
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35
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2304
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January 18, 2022
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Why is the result of my occlusion query 0?
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12
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723
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January 9, 2022
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Why does LWJGL throw such an error?
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3
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459
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December 28, 2021
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[SOLVED] Why is depth map information different from calculated?
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19
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1418
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December 21, 2021
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Quick Question about Glow ? Maybe not Glow
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9
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533
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December 1, 2021
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Offscreen surfaces are not supported
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15
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446
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November 18, 2021
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Built Jar file for distribution
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5
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405
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November 18, 2021
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Shadows Question - Transparent
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1
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251
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November 5, 2021
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Blurred text using jME-TTF
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1
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290
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November 5, 2021
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I have a question again
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2
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280
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November 3, 2021
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[Solved] Fade out Shadows
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1
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392
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October 31, 2021
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[SOLVED] Lastest in Questions -- Normals
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8
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376
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October 31, 2021
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Light Casting
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15
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536
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October 31, 2021
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[SOLVED] Fix normals
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4
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587
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October 16, 2021
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Camera settings for smooth conversion from perspective to parallel
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4
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452
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October 10, 2021
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[SOLVED] Screenshot in higher resolution than displayed ViewPort
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4
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285
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October 7, 2021
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Massive lag/stutter when turning on vsync since jMonkeyEngine 3.1
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9
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1250
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October 7, 2021
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Applying shader on camera
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1
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274
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September 29, 2021
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FrameBuffer to Texture, Alpha not working
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7
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593
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September 15, 2021
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Best approach in terms of rigging body parts
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14
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519
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August 18, 2021
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Normal buffer not correct in "large" mesh
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3
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343
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June 23, 2021
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Can anyone help with this SurfaceNets implementation please?
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6
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292
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June 11, 2021
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More than one light in shaders
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7
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388
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April 22, 2021
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