[SOLVED] PBR Lighting transparency?
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2
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434
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April 1, 2023
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Colors are inverted on Apple M1 chip
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9
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1546
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March 24, 2023
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White screen on context restart
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35
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1481
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March 22, 2023
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[SOLVED] Lighting Issues or wrong understanding?
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6
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447
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March 20, 2023
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How to Get a List of Possible Screen Resolution [SOLVED]
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5
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374
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March 15, 2023
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DirectionLightShadowFilter + Skybox
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6
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264
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March 14, 2023
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LightControl with point light position does not match
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20
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500
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March 8, 2023
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Draw line
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5
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415
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March 6, 2023
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JVM crash in ig9icd32.dll
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20
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585
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March 4, 2023
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J3o lod generate
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2
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314
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March 3, 2023
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[SOLVED] How to disable light reflection?
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11
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470
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February 28, 2023
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[SOLVED] Part of the model disappears if you get close
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4
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274
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February 28, 2023
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[SOLVED] Crash Error taking screenshots
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4
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408
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February 23, 2023
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Shader with two textures - uniform values not as expected
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2
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246
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February 22, 2023
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DepthTexture doesn't look good after plane clipping
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2
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216
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February 15, 2023
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Two viewport with different object
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7
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447
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February 13, 2023
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Terrain edge see through WaterFilter
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9
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327
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February 10, 2023
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[SOLVED] Update IDE from 3.3.2 to 3.5.2 Graphic output to dark
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5
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256
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February 2, 2023
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Stretched texture
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15
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1399
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January 29, 2023
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How to access depth buffer in shader
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19
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753
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January 22, 2023
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[SOLVED] How to use ScreenShotAppState
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16
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395
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January 20, 2023
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[SOLVED] Two transparent colliding objects rendering order
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5
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517
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January 20, 2023
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[SOLVED] Not understanding parallel projection
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2
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336
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January 18, 2023
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Text not rendering well
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5
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293
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January 8, 2023
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[SOLVED] How to set an Alpha Color to a Material
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2
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338
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January 8, 2023
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Not understanding camera rotation
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11
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392
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January 4, 2023
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Questions about using TangentBinormalGenerator to generate tangents
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5
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322
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December 28, 2022
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Uncaught Exception with Instanced mesh
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22
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411
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December 16, 2022
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Question about transparency & blender
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6
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305
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December 16, 2022
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[SOLVED] Greedy Meshing doesn't render certain sides
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12
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683
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December 15, 2022
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