Hello. (Sorry for spelling mistakes, I’m French.)
I searched for a long time how to load .obj files with a bump map, make explosion effects in JLWGL, and when I see how easy it is with jMonkeyEngine I am impressed.
However, I have one problem. The game I try to make (just a small personal project), does not require a 3D physics engine (but a 3D rendering, yes), like this game (which is wonderful, imo) :
I already used JBox2D as physical engine, and I just need a graphic engine.
Is there a way to “lock” spacials on one axis? Or don’t use the jBullet lib?