That’s it, I just pushed the switch 3.2.0 is released
Note that this is the engine’s release.
Artefacts are available on jcenter.
Major change is mainly the PBR rendering pipeline, It’s quite at the state of the art right now.
Also the glTF2.0 support is here to hopefully make the asset workflow a bit less painful. I hope it will get more traction and better exporters for 3D assets modeling app.
VR support has also been added and is courtesy of @seinturier. Thanks for the work!!
I now have the keys and the switches to release in a couple of minutes. I’d like to release more often, and to keep the scope of the release quite small.
So now on to 3.3 -> complete animation system overhaul. More on that later.