Nope, bullet is fixed by patching the engine sourcecode. I believe that it’s a bug affecting other jbullet users as well, but I didn’t have the time or motivation to test a clean bootstrap monkey project.
(Short form: jbullet.jar and stack-alloc.jar are specified as dependency but without a version, which leads to gradle being unable to resolve that).
Correct, we don’t only bundle it but also compress it, which takes some time. It wouldn’t be a “real” solution, since it’s only postponing issues until the build takes too long again.
Also it has cool features like
fbx->j3o (it internally imports the fbx to blender and exports it as blend).
I might try to just skip pack200 compression, so we at least have a 3.2.0-stable1 version out, but that’d almost double the download size.