I’m at wits end. I’m not a programmer, I just know how to mesh and texture. I’m trying to get a model that is textured and animated into SDK. The only exporter to OgreXML that I can find is through OgreMax, which I am not interested in paying $250 just to export a file.
So I tried installing Blender. I exported an FBX file from Max into Blender in hopes of exporting THAT as an XML. However, now I am reading that I have to download a script for Python, install that, and run it through Python?
Max > Blender > Python > JMonkey? I know I’m mistaken here because that’s ridiculous.
I have no bones to bring in. It’s entirely environmental and possibly a particle system. I need to somehow get at least the meshes and textures into JMonkey.
Is there an explanation without treating me like I’m knowledgeable in scripts? I appreciate the help.