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I’ve pushed changes to the PhysicsCollisionObject javadoc to note some properties/features that don’t apply to characters or ghost objects, specifically:

  • continuous collision detection (CCD)
  • contact damping/processing/stiffness
  • deactivation (sleeping)
  • friction
  • restitution

I suspect these properties don’t apply to soft bodies either, but I haven’t analyzed the (native) code sufficiently to be certain.

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Thanks :slightly_smiling_face:

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