About Moving lights and File Sizes

Should I able to move lights in SceneComposer?

Now I must move them in blender, conv .blend to .j3o and then see results but I would like to modfiy j3o scene in SceneComposer.



Using SDK Nightly.





Why my simple scene with couple of textures packed in .blend file, converted to a huge j3o file?

.blend file is 1.8MB, .j3o file is 7MB (zipped (at best compression) 1.4MB and 5.5MB).

Does jme SDK convert my textures to some weird unpacked(?) format?

  1. yes
  2. only if you have the textures packed into the blend file before too

Unpack the .blend file before loading it into jME