Accessing Scene Nodes (RESOLVED)

Hello!



I’m trying to create a scene and put some nodes as ‘spawnpoints’. After, in JAVA I would like to grab these spawnpoints and attach a new Spatial to it.



How can I do that? I’ve tried to use rootNode.getChild(“name”), but in Scene Editor, I cant actually give a Name for a Node…



Thanks :slight_smile:





My Bad, Scene Composer allow me to rename a Node in .scene file, and use getChild(“name”) :slight_smile: