I think Application always needs mouse position on mouse button event.
[patch]
Index: src/core/com/jme3/input/event/MouseButtonEvent.java
===================================================================
— src/core/com/jme3/input/event/MouseButtonEvent.java (revision 6468)
+++ src/core/com/jme3/input/event/MouseButtonEvent.java (working copy)
@@ -34,12 +34,16 @@
public class MouseButtonEvent extends InputEvent {
- int x;
- int y;
int btnIndex;
boolean pressed;
- public MouseButtonEvent(int btnIndex, boolean pressed) {
- public MouseButtonEvent(int btnIndex, boolean pressed, int x, int y) {
this.btnIndex = btnIndex;
this.pressed = pressed;
-
this.x = x;<br />
-
this.y = y;<br />
}
public int getButtonIndex() {
@@ -54,6 +58,14 @@
return !pressed;
}
- public int getX() {
-
return x;<br />
- }
+
- public int getY() {
-
return y;<br />
- }
+
public String toString(){
String str = "MouseButton(BTN="+btnIndex;
if (pressed){
Index: src/desktop/com/jme3/input/awt/AwtMouseInput.java
===================================================================
— src/desktop/com/jme3/input/awt/AwtMouseInput.java (revision 6468)
+++ src/desktop/com/jme3/input/awt/AwtMouseInput.java (working copy)
@@ -203,13 +203,13 @@
}
public void mousePressed(MouseEvent arg0) {
-
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(arg0), true);<br />
-
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(arg0), true, arg0.getX(), arg0.getY());<br />
evt.setTime(arg0.getWhen());
eventQueue.add(evt);
}
public void mouseReleased(MouseEvent arg0) {
-
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(arg0), false);<br />
-
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(arg0), false, arg0.getX(), arg0.getY());<br />
evt.setTime(arg0.getWhen());
eventQueue.add(evt);
}
Index: src/lwjgl-ogl/com/jme3/input/lwjgl/LwjglMouseInput.java
===================================================================
— src/lwjgl-ogl/com/jme3/input/lwjgl/LwjglMouseInput.java (revision 6468)
+++ src/lwjgl-ogl/com/jme3/input/lwjgl/LwjglMouseInput.java (working copy)
@@ -102,7 +102,7 @@
}
if (btn != -1){
MouseButtonEvent evt = new MouseButtonEvent(btn,
-
Mouse.getEventButtonState());<br />
-
Mouse.getEventButtonState(), x, y);<br />
listener.onMouseButtonEvent(evt);
}
}
[/patch]