Hello,
I load a .blend model into a scene jme canvas:
Spatial ogre = assetManager.loadModel(“Models/V2.blend”);
rootNode.attachChild(ogre);
Can I add a file .obj in the same scene? if yes how?
Thanks
In the same way.
rootNode.attachChild(model2);
rootNode.attachChild(model3);
rootNode.attachChild(model4);
…