Addez
December 23, 2010, 11:30am
1
Not being able to assign a listerner to my animationcontroller I decided
to start learning how to create terrain.
I read the whole part before starting to try out on myself.
So I started by doing some imports, simpluy compying the import lines that the example used.
The following imports does not exist:
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.HillHeightMap;
import com.jme3.terrain.heightmap.ImageBasedHeightMap;
"It's because ur using eclipse", you might say.
Well, using jMonkeyPlatform gives exacly the same error. The imports does NOT exsist.
Allow me to ask, what is so wrong with everything I try to use jme3 for?
normen
December 23, 2010, 11:33am
2
Yes, you are retarded, I guess you are still using Alpha-2.
Addez
December 23, 2010, 11:38am
3
I think it is retarded not to mention in the begning of a tutorial:
OBS: This section does not work for those who have not updated their jme the latest week!
normen
December 23, 2010, 11:42am
4
Ok dude, you were asking about our opinion about your retardedness and I gave mine, dont ask if you cant handle it. Also, you would be the first guy to complain about one line in the tut not working because it was not updated. Ofc the documentation is meant for the most current version, what else?? You dont get a Windows 3.11 manual with your Vista, do you??
Addez
December 23, 2010, 11:48am
5
I incorrectly assumed all tutorials were released among with the jme3 release.
Apologies.
nehon
December 23, 2010, 1:07pm
6
Honestly what do you expect we respond to a post like that?
If you’re seeking for help, being aggressive won’t lead you anywhere…
Beside JME3 is at an alpha stage, and regarding that, I think the documentation and tuts provided are FAR from pathetic…
You really shouldn’t be trying to develop a game if you do not have the patience or even experience to solve problems.