Am I retarded, or is every tutorial for jme3 a pathetic fail?!

Not being able to assign a listerner to my animationcontroller I decided

to start learning how to create terrain.



I read the whole part before starting to try out on myself.

So I started by doing some imports, simpluy compying the import lines that the example used.



The following imports does not exist:

import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.HillHeightMap;
import com.jme3.terrain.heightmap.ImageBasedHeightMap;


"It's because ur using eclipse", you might say.
Well, using jMonkeyPlatform gives exacly the same error. The imports does NOT exsist.

Allow me to ask, what is so wrong with everything I try to use jme3 for?

Yes, you are retarded, I guess you are still using Alpha-2.

I think it is retarded not to mention in the begning of a tutorial:

OBS: This section does not work for those who have not updated their jme the latest week!

Ok dude, you were asking about our opinion about your retardedness and I gave mine, dont ask if you cant handle it. Also, you would be the first guy to complain about one line in the tut not working because it was not updated. Ofc the documentation is meant for the most current version, what else?? You dont get a Windows 3.11 manual with your Vista, do you??

I incorrectly assumed all tutorials were released among with the jme3 release.

Apologies.

Honestly what do you expect we respond to a post like that?

If you’re seeking for help, being aggressive won’t lead you anywhere…



Beside JME3 is at an alpha stage, and regarding that, I think the documentation and tuts provided are FAR from pathetic…

Am I retarded, or is every tutorial for jme3 a pathetic fail?!

Yes! You're retarded!

You really shouldn’t be trying to develop a game if you do not have the patience or even experience to solve problems.