I made a custom mesh programmatically. Colored the vertices, added normals, and tested with Directional light. Works great, awesome.
Then I tried adding an ambient light to the scene as well, but did not see a difference.
[java]
AmbientLight al = new AmbientLight();
al.setColor(ColorRGBA.Yellow.mult(1.3f));
rootNode.addLight(al);
[/java]
I took out the directional light and the entire scene is black.
Am I missing something?