Animated sun texture rendered on a quad and looks 3D with corona

I was bored tonight and wanted a challenge. So I decided to get intimate with the new shader node system in JMonkey and give myself a huge challenge to keep me occupied. The challenge was to make a shader that renders a 3D rotating sun with coronal mass ejections on a simple quad. Yes a shader that renders a 3D fireball rotating but drawn on a 2D quad … how hard could it be? … well, 13 hours hard :stuck_out_tongue: But I did succeed :slight_smile:

Sun material on a 2D quad

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Nice, dude! :+1:

Very cool!!

Enhanced the shader a bit for a better effect.

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Getting better now :slight_smile:
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I added a glow effect to my shader, This is the final version of the sun. Now it’s game worthy :slight_smile:

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