Animation model without skelaton

I’m a newbie here and I wonder whether Jmk3 can animate Animation from blender model without skelaton?

For example, I create book model with the fliping page animation, could it be possible to animate this in Jmonkey?

Sorry for my english and thank you in Advance

No. The Animation system in jme works with skeleton. Just create an armature for your book and add a bone for each page, and animate them.

Well, there is object animation being imported from blender.

If you add key frames for the whole object and move/rotate/scale it you should be able to play its animation.

The name of the animation should be the same as object name if you do not add the Action with the name of the object.

But remember it works for chaning the object and not its mesh :slight_smile: