Animation to .j3o Strange Behavion 3.0 vs 3.0rc2

Hi there,

I’ve recently (within the past week or so) upgraded to the stable 3.0 build.

I had been using the rc2 version of the sdk due to the nightly build website being down for so long.

My animated models do not seem to importing properly, I thought this had to do with my models, but when I tried to re-import a model that had previously worked, it seems to have stopped working.

Has the way importing models changed?

I also came across this thread.

Would upgrading to the “nightly build” solve my problem?

http://hub.jmonkeyengine.org/forum/topic/ogre-mesh-with-animation-is-not-converted-to-j3obug/

This seems like it may be relevent.

the fix has been merged to the 3.0 branch it will be released in 3.0.1

Oh man, so no importing models until then?

@BigBob said: Oh man, so no importing models until then?

You mean tomorrow? ^^ You can try and import the model directly instead of via ogre if its a blender model.

Would it have the UV map, skeleton, and animations?