Animations and Skeletons in OgreXML

Is it possible in OGREXML to share animations among skeletons. Originally I was thinking of creating multiple Skeletons for each animation set; however, I was informed that sharing animation among skeletons are better but the individual who told me used MD5 and I couldn't find a similar solution in the jME3 repo is this possible, if so is it already implemented or would i have to attempt it myself?

I've been searching the forums this morning but could not find an exact answer, so I decided t post a quick thread.

Just to be clear: do you want a pool of animations for the skeletons to retrieve their animations from (each using a separate instance of the animation), or a number of skeletons potentially using the same animation at the same time?