Hi There.
I’ve been using 3ds max to make my models animations etc. My issue is getting animation from 3ds max into the SDK.
What type of file would an animation be attatched to?
Would it be attached directly to the model?
If so kind of files can take an animation?
(Obj, .scene, etc)
I have been relying on 3ds max’s “lightwave.obj” to export my models. Would the objects animations be held within an Obj file?
My obj’s are imported to the SDK okay, I’m just wondering about animations relating to objects or models.
Would the SDK receive animations on an obj?
I’ve tried to use blender but character animation and rigging is a nightmare.
Thank you for reading!
BigBob