AnimControl NullPointer when importing blender 2.68a model

Also do not get AnimControl like this :

because controller might be in child nodes of it.

I use something like this method to play animation on my complex models :

public static void playAnimation(Spatial model, String animationName) {
        SceneGraphVisitor visitor = new SceneGraphVisitor() {

            @Override
            public void visit(Spatial spatial) {

                if (spatial instanceof Node && spatial.getControl(AnimControl.class) != null) {

                    AnimControl control = spatial.getControl(AnimControl.class);
                    AnimChannel channel;
                    if (control.getNumChannels() > 0) {
                        channel = control.getChannel(0);

                    } else {
                        channel = control.createChannel();
                    }
                    channel.setAnim(animationName);
                    channel.setLoopMode(LoopMode.Loop);

                }
            }

        };

        model.depthFirstTraversal(visitor);
    }