Another newbie - billboardnode

sorry to bother everyone, but I just started using the Jmonkey Engine.

I was trying to render a terrain with a lot of billboard nodes representing trees from a distance, however when the billboard node which contains a textured quad is rendered (like the testbillboardNode.java) , the whole texture is rendered on the quad including the white parts of the texture behind the tree drawing. I was wondering if anyone could tell me how to render just the tree part of the texture and to have the white parts of the texture translucent. If it is possible.

Much appreciated

The simpelest way is to make sure your texture has an alpha layer, and then set an AlphaState for the billboard nodes. Just search for AlphaState in the code and you'll find plenty of examples.

will do, thanks