Is there any tips to make a game more looks realistic and can be run in high fps?
I need the tips because I have a game but it’s so laggy for me and the quality is… ugh
glad to hear your tips
It would depend GREATLY on what you have now. There are as many different answers to this question as there are pixels on the screen.
Tip: no one has ever complained about too much information in the entire existence of the forum but 90 times a day people ask for more information from some one’s initial post.
Some general tips I can think of:
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Have all your textures in dds format
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If you have objects with high polygon count, try reducing it and consider using Normal maps.
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Depending on your game, draw distances and fog can optimize your performance
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Do not load all objects at once to the game if possible, what is too far away can be “saved for later”.
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Follow the tips already mentioned in the tutorial
Have a proper artist making proper models with proper normal, specular and diffusion maps. There is no filter called “make my shit models look great”.