Actually the first was Android footage, the second is a Windows run. It’s so much quicker to debug that way. I have issues with paths between operating systems, but it’s not a huge issue. I generally run it on Android at least once every other day to keep an eye on things, and also play with it to find stuff to do.
I’m still learning how Android works and its behaviours. Bullet is an instant frame killer but it tends to be linear if you’re frugal. I’m mainly enjoying the test of being efficient tbh.
I am also testing on a 2013 LG GPad 8.3 - not a great spec but again educational.