Hi,
I just downloaded JME3 nightly build and tried to run my application.
It seems that his statement returns null
java assetManager.loadAsset("Materials/DefaultPlanet.j3m");[/java]
Material definition itself is:
[java]
Material Default Planet : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
m_UseMaterialColors : true
m_Ambient : 0 0 0 0
m_Diffuse : .5 .5 .5 0
m_Specular : 0 0 0 0
m_Shininess : 5
}
}
[/java]
It worked before but unfortunately not anymore
I am using eclipse, and the file is in src/Materials/DefaultPlanet.j3m folder of my project.
Does anyone have a clue what may be causing this?
Thanks.
Sorry for wasting your precious time, I already figured it out. I just had to look into Common/MatDefs/Light/Lighting.j3md material definition