AssetNotFoundException despite Asset being there

Okay, makes sense.

Do you have suggestions on

*why the code runs with the original poster from the thread?
*how I can realize the "import “Common/ShaderLib/MultiSample.glsllib” ? as described here

what does get accepted is the line

import MultiSample;

in the GrayScale15.frag

Should I put the files into t he jm3-core JAR to make it run?