Assets in netbeans 7

How do you import models with netbeans, where do you put them, so that when it compiles i can load them?

should i perhaps make him locate at another folder, but then how to know where your applications jar is located so i can make it relative to that?

Just use jMP? Its using the same components as NetBeans 7 and adds the stuff you’re asking for.

Just put the assets in the classpath

i for some reason can’t, when i open it, it scans and lags alot, after about 10 minutes my processor heats up and computer shuts down, idk maybe bug or something, but i have 3ghz processor so it shouldn’t be a problem, any suggestions?

Open the sceneviewer once per app start or update to latest nightly. If your computer shuts down when it gets too hot thats badly configured / faulty hardware.

thanks, ill try that later

ok, now if i try to import a exported model from blender 2.8a(obj format) it gives error

Jul 11, 2011 9:20:19 PM handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

com.jme3.asset.AssetNotFoundException: Models/p03.png (Flipped) (Mipmaped)

at com.jme3.asset.DesktopAssetManager.loadAsset(

at com.jme3.asset.DesktopAssetManager.loadTexture(

at com.jme3.scene.plugins.MTLLoader.readLine(

at com.jme3.scene.plugins.MTLLoader.load(

at com.jme3.asset.DesktopAssetManager.loadAsset(

at com.jme3.asset.DesktopAssetManager.loadAsset(

at com.jme3.scene.plugins.OBJLoader.loadMtlLib(

at com.jme3.scene.plugins.OBJLoader.readLine(

at com.jme3.scene.plugins.OBJLoader.load(

at com.jme3.asset.DesktopAssetManager.loadAsset(

at com.jme3.asset.DesktopAssetManager.loadModel(

at com.jme3.asset.DesktopAssetManager.loadModel(

at modelloadingtest.ModelLoadingTest.simpleInitApp(


at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(



if i try to export standard cube it works, am i doing something wrong when exporting?

According to the error message you are missing a texture in the models folder. Btw with latest nightly you can directly import blender files.

1 Like

my bad! thanks it works, thanks for impressively quick responses!