AudioNode range

I am wondering about the positional audio nodes maxDistance property.
What happens to the sound if the listener is beyond AudioNode’s max distance?
Does the sound stop/pause playing “under the hood”?
If not, would it be beneficial (performance/memory wise) to keep track of that and manually turn off AudioNodes that the listener cannot hear?

Thanks for help :slight_smile:

I don’t think maxDistance works like you think:


However my misinterpretation of maxDistance aside. Can I assume that there is no built in mechanism to not play sounds that would not be heard?