Background crash at Init

Well i sometimes, get this one

[java]AL lib: MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80004005
Exception in thread “jME3 Audio Thread” java.lang.UnsatisfiedLinkError: org.lwjgl.openal.EFX10.nalGenAuxiliaryEffectSlots(IJ)V
at org.lwjgl.openal.EFX10.nalGenAuxiliaryEffectSlots(Native Method)
at org.lwjgl.openal.EFX10.alGenAuxiliaryEffectSlots(EFX10.java:529)
at com.jme3.audio.lwjgl.LwjglAudioRenderer.initInThread(LwjglAudioRenderer.java:201)
at com.jme3.audio.lwjgl.LwjglAudioRenderer.run(LwjglAudioRenderer.java:98)
at java.lang.Thread.run(Unknown Source)
[/java]

While this happens when i have many sounds externally open outside my application and the crash itself is ok. The problem is, the renderer only freezes with black screen, and nothing happens. Is it possible to change this so that a hard chash happens? Eg like when the rednerer has problems i get back to desktop, while when this crashes i dont. (It#s not a real problem for me, but i see a problem when other users are using applications with jme3 in fullscreen)