BetterCharacterControl view direction

The character maintains its own local coordinate system, just read all of its javadoc, especially the class description.

u didnt add the code : if(walkDirection.length()==0) charactercontrol.setViewDirection(walkDirection)

@Rhymez said: u didnt add the code : if(walkDirection.length()==0) charactercontrol.setViewDirection(walkDirection)
Who? Nobody should add this code really, its wrong. View direction should always be a vector with length.