BinaryImporter and texture path

Hi,



is there a way to give a path to texture files for a milkshape object converted with the new BinaryExporter (MilkToJme) object ?



My ms3d object contains a texture path to a directory used during the modeling step.

I removed manually this path in the ms3d file but, once I converted it, the textures are searched in my root directory !

I can't a setProperty thing …  :?



Thank you

URL TEXdir=null;

    try {

    TEXdir=new URL("http://localhost/models/");

    } catch (Exception e) {

    System.out.println("Could not load texture: "+e);       

    }

    TextureKey.setOverridingLocation(TEXdir);

@wooyay, I find that Jim Cary animated gif quite distracting.  :stuck_out_tongue:

ok, sorry - I just love dumb pics :slight_smile:

here's a pic from another webboard

Yeah, but I like this one better:







:smiley:

@darkfrog: you might get mojo angry XD you know what happens when he plays with your account :stuck_out_tongue:



still nice collage.  :wink:

I don't get angry, I get even.

lol  XD

roflol  XD

Sorry to interupt  XD

And I don't even have an avatar …



Thanks for your help, wooyay !  :wink:

Too bad monkeys aren't creative enough to come up with anything clever though.  :stuck_out_tongue:



…they also have problems making their images scaled properly and don't understand transparency…but it should be expected from a monkey. 

…you're just making it worse  XD

I provided mojo with something more fitting, but I think he's declined to use it.  :wink:

renanse said:

I provided mojo with something more fitting, but I think he's declined to use it.  ;)


Put it up for us all to see...that sounds exciting. ;)



Those are little froggy denim shorts btw...

hehe…those cheeks should be whiter.  :stuck_out_tongue: