Hey everybody,
Is there a way to be able to force text inside of a BitmapText (with box) to go to the next line? In the widget abstraction I've made I kinda need to be able to lay out a HUD with a couple lines using one BitmapText instead of a bunch of them like in StatsView. They'll wrap if the text exceeds the rectangle's width, but currently it just ignores n characters. Is there a trick I'm missing here?
Thanks!
You need to set a rectangle to limit the text:
BitmapText txt = ...
txt.setBox(new Rectangle(0, 0, 500, 100));
Originally, the BitmapText didn't have that feature. I added it a few months back in jme2, maybe someone can take a look at it and add it in jme3.
I've set the rectangle, but I still can't force a carriage return. n and rn are both seemingly filtered out of the string and all the text appears on one line, only wrapping when it hits the end of the rectangle's width. Am I missing something?
Thanks!
dhdd said:
Originally, the BitmapText didn't have that feature. I added it a few months back in jme2, maybe someone can take a look at it and add it in jme3.
wtf, am I writing in cyrillic? ;)
dhdd said:
dhdd said:
Originally, the BitmapText didn't have that feature. I added it a few months back in jme2, maybe someone can take a look at it and add it in jme3.
wtf, am I writing in cyrillic? ;)
Yup. We should join forces and write cyrillic together! :D
rmnoon said:
I've set the rectangle, but I still can't force a carriage return. n and rn are both seemingly filtered out of the string and all the text appears on one line, only wrapping when it hits the end of the rectangle's width. Am I missing something?
Thanks!
I think I somehow got confused with the newlines and the rectangle thing, I'll see what I can do.
With regards to the cyrillic…I thought you were referring to the rectangular bounding feature, not the newlines.
Thanks for looking into it!
oh, now that I reread it I realize I was being unclear
Feature added
Update from SVN
rockin, thanks!