blend models do not support IK baking. I would prefer to use Ogre for animated models.
About NLA-editor dunno know. Can you post your blend model for testing?
I believe I got it figured out. I used the .blend files and actually just re-opened the list of animations you see and re-making them to the ones I wished.
Essentials re-animating the whole thing.
I deleted everything in my NLA editor.
I do have another question.
I’ve made two different sets of animations, one for arms and one for legs.
I’m assuming this is appropriate if I want him to attack while running, etc…
How would I go about playing two animations at once?
Yes. Having been through them recently myself to properly animate the Sinbad test model for use in Monkey Trap, I can say that this is covered in the animation tutorials.