Recently I made an animated character in Blender and exported using Ogre Xml to Jmonkey…
The Model loads perfectly but i am not able to load the animation…
I searched some forum posts about loading Key Framed Model but could not find the solution…
I like to know how to use Skeleton.xml file [imported from blender] and to play the animation using this file …
Thanks in Advance…
Hi &glaucomardano i successfully imported the model and played the animation
but the character seems to remain stationary while in blender the character moves in Jump Kick animation…
Hence the model is distorted in jmonkey …
Is there a solution to it
Thanks for the previous reply…
You might need to check if you set up the animation so it can be handled:
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:external:blender