Blender importer creates nodes within nodes.(and other stuff)

Been moving towards the blender importer in favor of the ogremesh exporter. I always gets nodes within nodes tho, even with only 1 object in the scene. And I get error messages about importing lights, but I don’t want no lights attached to my models. Could someone direct me towards a good document or thread on how to use it, that would be great. :smiley:

yeh the nodes within nodes happens a lot. If you don’t want the light, you either need to remove the light in blender, or after importing it, remove it using the SDK (right click and remove).