Hi
I have a little Problem with a Blender-Model.
When i import a Blender-Model in JME one side is transparent… I think this is a problem with the normals. I want an object, which has the same texture on both side. Is this possible without make a 3d-Model? I want a flat model…
Thanks a lot!
Have you tried selecting "twosided" in the blender face options?
(Select you mesh in blender, hit "F", and you should see the "texture face" options in the edit buttons. Select "Twoside" and click "Copy Draw Mode" to apply the setting to all selected faces. It might be a good idea to triangulate your mesh before doing this. )