I get an error when trying to convert a simple 2.49 .blend file to j3o binary using the blender support plugin:
Error in scene!
(java.lang.NoClassDefFoundError: com/jme3/scene/shape/Surface)
Then the “Converting Model” progress bar at the bottom right gets stuck in an infinite loop.
The main problem I am having is that when I used other methods to import into JMonkeyPlatform, such as OgreXML exported files, the shape of the model appears but there is no texture. What combinations of software (versions, exporters, methods, etc) currently works for you to export a blender file for use in JMonkeyEngine?
That class is available in the latest jME3 SVN version, you might have to include the jME3 nightly builds in your plugin update sources.