Will appreciate if you can also update the BlockBuilder
example to work with different block scales. When setting block scale other than 1 editor does not behave as expected.
Edit:
I guess these methods in ChunkManager :
- getChunkLocation()
- getBlockLocation()
- getNeighbourBlockLocation()
- addBlock()
- removeBlock()
need to take the block scale into account when finding chunk/block location Vec3i?