Bloom intensity

Hey guys, i have a problem with the bloom effect.Ive apply it on a sphere and everything work great but I need it to be more intense. I try it with the setBloomIntensity(float) but seem to have no effect for me. What is wrong?<br /> <br /> PS ive read http://www.hub.jmonkeyengine.org/wiki/doku.php/jme3:advanced:bloom_and_glow



Thank you

Here is my code too…



[java]private void initBloom()

{

fpp=new FilterPostProcessor(MyGame.assetManager);

BloomFilter bloomFilter=new BloomFilter(BloomFilter.GlowMode.Objects);

fpp.addFilter(bloomFilter);

bloomFilter.setBloomIntensity(300.5f);

bloomFilter.setBlurScale(5.5f);

bloomFilter.setExposurePower(500f);



}

private void setBloomEnable(boolean val)

{

if(val)

MyGame.viewPort.addProcessor(fpp);

else

MyGame.viewPort.removeProcessor(fpp);

}[/java]

nvm, problem solved, thank you anyway, and sorry for the stupid topic

@pengu could you say, what you did to solve it?