Is there a way to make sure that something is always drawn on screen? I have an issue that seems to be nodes without bounding boxes work fine until I add one that does. Then whenever the bounded node goes off screen nothing gets rendered - including the stuff that's not bound. Everything goes black and get a "nothing to draw" message - even though I'm in the middle of the environment. Setting rootNode to never cull anything fixes it - but then everything is always drawn no matter what.
I may not be making much sense there. It's late and I'm pretty tied.
Appreciate any help.
You could use the setModelBound on your rootNode to setup boundings for your entire scene (it will recursively add down your scenegraph)