Bounding box surrounds entire model

Hi Guys,

Making a physics game, and having problems with a model I have imported. It imports fine, and I can generate physics geometry for it.

The problem is, I want to be able to go through the model (its a room you see) and at the minute I just bounce off the outsides or the physics throws me out if i place my player object inside. I think it has something to do with the bounds covering the entire model. I have attached a screenshot with bounds turned on to show you what I mean, as I can’t get through the gap which is more than large enough for my player object.

Please help!


try to generate triangle accurate physics geometry.

Or try to split the room into multiple bounding volumes, not just one big covering the whole room