I'm a little confused by all of the bounding options avaliable. What I have is a 'car' consisting of a chassis and 4 wheels. For collision detection (non-physis) I only want the car to be bounded by a single box, so that it is easier to hit targets (the wheel or chassis won't really have to touch)…
So, I've been looking through the jME source. A BoundingBox makes the most sense to me, because it is the right shape, but there are a few conceptual things I am trying to grab here.
- How do I get the BoundingBox to contain the whole car?
- Which Geometry should the BoundingBox be attached to?
- What exactly is an OBBTree... sounds cool, but I don't really understand it
Whatever you can help me with here would be great... thanks :D