"Box" CharacterControl?

Hi,
I have a game where you play as a cube and your goal is to jump your way to the end of the level.
The issue is, the cube needs to have a box physics, yet jmonkey only allows a capsule. Is there any way to use a cube?
Thanks!
Alex

https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:advanced:physics

1 Like

I would still suggest using a CapsuleCollisionShape, even if your geometry is a box