I want to use a box collision shape for my character control not a capsule shape. I have the jump speed set to 20, fall speed is 30 and gravity is 30 too. but the problem is my character control called player does not jump at all. How would i get this to work?
Turn on physicsdebug and you’ll see why. The face falls through the floor and thus part of the object is under the ground when you try to jump. Turn down gravity and it works.
It’s not a good idea to use a square, the faces apparently falls through other flat objects and also it will get cought easily.