Well I laod a model this way:
OgreMaterialList matList = (OgreMaterialList) manager.loadContent(name + ".material");
OgreMeshKey key = new OgreMeshKey(name + ".meshxml", matList);
Spatial model = (Node) manager.loadContent(key);
assert model!= null:"Failed ot load " + name + ".meshxml";
toadd.attachChild(model.clone());
Well I assume now, that I should always when calling the load function get a new clone / Geometry,
however it detaches the model from the last node it was attached to, and attaches it to the new.
Anyone knows, why this happens?