On Android the inputManager.getCursorPosition() always returns mirrored coordinates for the click position so i changed the
public boolean onTouch(View view, MotionEvent event) method of the com.jme3.input.android.AndroidInput class. Everytime there was
I tested it on both a smartphone and a tablet and in landscape and portait mode and now the inputManager.getCursorPosition() behaves the same way as on the pc.
This has been fixed in svn already afaik. Updating to nightly is not recommended for projects in progress though as theres some severe changes going on / coming. If you don’t have critical projects and/or want to test nightly, theres information in the manual on how to set up a “safe” SDK for trying out nightly (press F1 in SDK).